Mathematics Gamification for Students with Special Educational Needs: An Inclusive Classroom Experience

Authors

  • Marcelo Fabián Cabrera Jara Universidad Internacional del Ecuador, Quito-Ecuador Instituto Superior Tecnológico Sudamericano. Quito-Ecuador
  • Elsa Gabriela Gualpa Cando Unidad Educativa PCEI Abogado Jaime Roldós Aguilera. Latacunga-Ecuador https://orcid.org/0009-0009-9042-8855
  • Iván Mauricio Pinchevsky Vergara Unidad Educativa San Benildo La Salle. Guayaquil-Ecuador https://orcid.org/0009-0003-6953-4764
  • Carmen del Rocío Calderón Toapanta Unidad Educativa Municipal Antonio José de Sucre. Quito-Ecuador https://orcid.org/0009-0009-6320-4207
  • Darlin Yosmania Guajala Vargas Unidad Educativa Municipal Sucre. Quito-Ecuador https://orcid.org/0009-0006-3770-2243

DOI:

https://doi.org/10.56200/mried.v4i12.10953

Keywords:

gamification, inclusive education, motivation, academic performance, mathematics

Abstract

The study contextualized inclusive education in Ecuador and highlighted the need for innovative methodologies for students with SEN. The objective was to evaluate the effect of gamification on mathematics performance of students with special educational needs not associated with disability, and to analyze its impact on classroom motivation and participation. A quasi-experimental design was applied with 54 students, distributed into an experimental and a control group, using Prodigy and Zearn Math for twelve weeks and two validated instruments. Results showed that the experimental group achieved significant improvements in performance and motivation, with large and moderate effects, while the control group presented minor, non-significant gains. It was concluded that gamification strengthened learning and motivation, contributed to inclusive practices in mathematics, and provided evidence to reduce the gap between educational policy and classroom practice.

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Author Biographies

Marcelo Fabián Cabrera Jara, Universidad Internacional del Ecuador, Quito-Ecuador Instituto Superior Tecnológico Sudamericano. Quito-Ecuador

Universidad Internacional del Ecuador, Quito-Ecuador

Instituto Superior Tecnológico Sudamericano. Quito-Ecuador

Elsa Gabriela Gualpa Cando, Unidad Educativa PCEI Abogado Jaime Roldós Aguilera. Latacunga-Ecuador

Unidad Educativa PCEI Abogado Jaime Roldós Aguilera. Latacunga-Ecuador

Iván Mauricio Pinchevsky Vergara, Unidad Educativa San Benildo La Salle. Guayaquil-Ecuador

Unidad Educativa San Benildo La Salle. Guayaquil-Ecuador

Carmen del Rocío Calderón Toapanta, Unidad Educativa Municipal Antonio José de Sucre. Quito-Ecuador

Unidad Educativa Municipal Antonio José de Sucre. Quito-Ecuador

Darlin Yosmania Guajala Vargas, Unidad Educativa Municipal Sucre. Quito-Ecuador

Unidad Educativa Municipal Sucre. Quito-Ecuador

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Published

2025-09-15

How to Cite

Cabrera Jara, M. F., Gualpa Cando, E. G., Pinchevsky Vergara, I. M., Calderón Toapanta, C. del R., & Guajala Vargas, D. Y. (2025). Mathematics Gamification for Students with Special Educational Needs: An Inclusive Classroom Experience. MENTOR Revista De investigación Educativa Y Deportiva , 4(12), 417–431. https://doi.org/10.56200/mried.v4i12.10953